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INI File  |  2003-09-30  |  3KB  |  119 lines

  1. [preset00]
  2. fRating=2
  3. fGammaAdj=1
  4. fDecay=1
  5. fVideoEchoZoom=1
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=3
  8. nWaveMode=2
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=4.099998
  22. fWaveScale=0.684871
  23. fWaveSmoothing=0.9
  24. fWaveParam=-0.28
  25. fModWaveAlphaStart=0.71
  26. fModWaveAlphaEnd=1.3
  27. fWarpAnimSpeed=1
  28. fWarpScale=1
  29. fZoomExponent=1
  30. fShader=0
  31. zoom=1
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=0
  37. warp=0.001
  38. sx=1
  39. sy=1
  40. wave_r=0.65
  41. wave_g=0.65
  42. wave_b=0.65
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0.5
  46. ob_r=0
  47. ob_g=0
  48. ob_b=0
  49. ob_a=0.016
  50. ib_size=0
  51. ib_r=0.25
  52. ib_g=0.25
  53. ib_b=0.25
  54. ib_a=0
  55. nMotionVectorsX=33.152
  56. nMotionVectorsY=28.799997
  57. mv_dx=0.006
  58. mv_dy=0
  59. mv_l=1
  60. mv_r=1
  61. mv_g=1
  62. mv_b=0
  63. mv_a=0
  64. per_frame_1=wave_x = pow(sin(time*.3011101),5)*.4+.5;
  65. per_frame_2=wave_y = pow(cos(time*.3),3)*.4+.5;
  66. per_frame_3=wave_r = sin(time*.874)*.5+.5;
  67. per_frame_4=wave_g = sin(time*1.54)*.5+.5;
  68. per_frame_5=wave_b = sin(time*1.1)*.5+.5;
  69. per_frame_6=
  70. per_frame_7=vol= (bass+treb+mid)*.3;
  71. per_frame_8=vol_cap = (max(min(vol,1),.5)-.5)*2;
  72. per_frame_9=wave_r = wave_r*vol_cap;
  73. per_frame_10=wave_g = wave_g*vol_cap;
  74. per_frame_11=wave_b = wave_b*vol_cap;
  75. per_frame_12=ob_size =1;
  76. per_frame_13=ob_r=wave_r*.0;
  77. per_frame_14=ob_g=wave_g*.0;
  78. per_frame_15=ob_b=wave_b*.0;
  79. per_frame_16=
  80. per_frame_17=q1=wave_x;
  81. per_frame_18=q2=1-wave_y;
  82. per_frame_19=
  83. per_frame_20=
  84. per_frame_21=beat=if(above(bass*bass_att,2.7),1,0);
  85. per_frame_22=dm=dm-sign(dm)*bass*beat;
  86. per_frame_23=vang=vang+.3*dm/fps;
  87. per_frame_24=q3 = vang;
  88. per_frame_25=
  89. per_frame_26=monitor = vang;
  90. per_frame_27=//mv_a = 1; decay = 0.81;
  91. per_pixel_1=//cen_x = cos(time)*.2+.3;
  92. per_pixel_2=//cen_y = sin(time)*.5+.5;
  93. per_pixel_3=cen_x = q1;
  94. per_pixel_4=cen_y = q2;
  95. per_pixel_5=radxy = sin(time*.1)*.15+.3;
  96. per_pixel_6=
  97. per_pixel_7=dist_x = (x-cen_x)/(radxy*(sin(time*.2*0)*.3+cos((cen_x-x+ (cen_y-y))*10+time*2)*.3+1));
  98. per_pixel_8=dist_y = (y-cen_y)/(radxy*(sin(time*.2*0)*.3+sin((cen_x-x+ (cen_y-y))*10+time*2)*.3+1));
  99. per_pixel_9=in = below(abs(dist_x),1)*below(abs(dist_y),1);
  100. per_pixel_10=//in = bnot(in);
  101. per_pixel_11=out = bnot(in);
  102. per_pixel_12=inx =(cen_x-q1)+.08*sign(dist_x)*sqr(1-abs(dist_x));
  103. per_pixel_13=iny =(cen_y-q2)+.08*sign(dist_y)*sqr(1-abs(dist_y));
  104. per_pixel_14=
  105. per_pixel_15=//**********outside
  106. per_pixel_16=vang=q3; //time*.1;
  107. per_pixel_17=vx = (x-.5)*cos(vang) - (y-.5)*sin(vang)+.5;
  108. per_pixel_18=vy = (x-.5)*sin(vang) +(y-.5)*cos(vang)+.5;
  109. per_pixel_19=
  110. per_pixel_20=dvx=.01*sin(time+vy*60*radxy);
  111. per_pixel_21=dvy=.01*cos(time+vx*60*radxy);
  112. per_pixel_22=
  113. per_pixel_23=outx = dvx*cos(vang) - dvy*sin(vang);
  114. per_pixel_24=outy = -dvx*sin(vang) - dvy*cos(vang);
  115. per_pixel_25=
  116. per_pixel_26=dx=in*inx+out*outx;
  117. per_pixel_27=dy=in*iny+out*outy;
  118. per_frame_init_1=dm = 1;
  119.